I keep running into a problem when trying to sync up audio with my animations where when I playback the animation from anywhere but the first frame, the audio is pushed back about 30 frames or so, meaning when I fully play the animation from frame 0 the audio starts about 30 frames ahead of where it would start if I hit play anywhere throughout the animation. Exporting also makes the audio the same as playing from frame 0, rendering any changes I did while playing from within the animation off by a little over a second. Scrubbing across the timeline also makes the audio off compared to playing from frame 0. Is this just some sort of software but that\’ll hopefully be fixed soon or am I missing something completely obvious????